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Scream at People! [UPDATE!]

Scream at People! [UPDATE!]

A Roblox experience owned by Patient Studios.

MinigamesENvoice-activatedbattle-arenaoffline-progression

Created in 2026, Scream at People! [UPDATE!] is a minigames experience on Roblox with over 2.1 million lifetime visits. It records 85 playing now, a like rating of 85%, 169,470 favourites.

Description (written by the developer; not a statement by this register)

🔥 Welcome To Scream at People! 🔨UPDATE🔨 New 🔥 NETHER 🔥 world added! New Tools! New Enemies! HOW TO PLAY: 🔊 Scream with tools to Get Power 😱 Scream at Famous People and Other Players 🏆 Win Scream Battles to Get Cash 🗣️ Buy Better Tools to Train Faster 😁 Invite Friends for a Cash Boost! ⏰ REMEMBER: You Train Even While You’re Offline! 💪📈 🚧 Please report any bugs/ suggestions in the group forums! 🛠 ❌ Leaving Mid-Battle Will Cause You to LOSE Your Win Streak ❌ Scream, Famous, People, Fight, Troll, Rage, Train, Funny, Fun, Battle

Last updated by the developer 15 Aug 2026, 21:34 UTC.

85
playing (measured 31 Aug 2026, 03:50 UTC)
2,194,886
lifetime visits
85%
liked (4,590 👍 / 821 👎)
170,816
favourites (77.8 per 1k visits)
22 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

851,21164810 August 202631 August 2026
225 measurements spanning 20 days, net -552. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 225
Measured (UTC)PlayersChange
31 Aug 2026, 03:5085-42
31 Aug 2026, 02:50127+8
31 Aug 2026, 01:50119-19
31 Aug 2026, 00:50138-31
30 Aug 2026, 23:50169+16
30 Aug 2026, 22:50153+8
30 Aug 2026, 21:50145-19
30 Aug 2026, 20:50164-24
30 Aug 2026, 19:50188+4
30 Aug 2026, 18:50184-14
30 Aug 2026, 17:50198-12
30 Aug 2026, 16:50210-10
30 Aug 2026, 15:50220-3
30 Aug 2026, 14:50223no change
30 Aug 2026, 13:50223-22
30 Aug 2026, 12:50245+9
30 Aug 2026, 11:50236+63
30 Aug 2026, 10:50173-21
30 Aug 2026, 09:50194+5
30 Aug 2026, 08:50189first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

848584.514 August 202623 October 2026
232 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 232
Measured (UTC)% likedChange
23 Oct 2026, 22:3085no change
13 Oct 2026, 22:2385no change
3 Oct 2026, 22:2385no change
23 Sept 2026, 22:2385no change
13 Sept 2026, 22:2285no change
3 Sept 2026, 22:2285no change
31 Aug 2026, 03:5085no change
31 Aug 2026, 02:5085no change
31 Aug 2026, 01:5085no change
31 Aug 2026, 00:5085no change
30 Aug 2026, 23:5085no change
30 Aug 2026, 22:5085no change
30 Aug 2026, 21:5085no change
30 Aug 2026, 20:5085no change
30 Aug 2026, 19:5085no change
30 Aug 2026, 18:5085no change
30 Aug 2026, 17:5085no change
30 Aug 2026, 16:5085no change
30 Aug 2026, 15:5085no change
30 Aug 2026, 14:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.