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JIA Place Access

JIA Place Access

A Roblox experience owned by Japan International Airlines.

Last updated by the developer 4 Aug 2026, 16:46 UTC.

0
playing (measured 11 Aug 2026, 07:34 UTC)
2,621
lifetime visits
96%
liked (22 👍 / 1 👎)
22
favourites (8.4 per 1k visits)
22 May 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

モデル冒険 · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9310096.518 August 2026 — 93 % liked7 September 2026 — 94 % liked17 September 2026 — 94 % liked27 September 2026 — 95 % liked7 October 2026 — 95 % liked17 October 2026 — 100 % liked27 October 2026 — 96 % liked9618 August 202627 October 2026
7 measurements spanning 70 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 20:3596-4
17 Oct 2026, 20:22100+5
7 Oct 2026, 20:2295no change
27 Sept 2026, 20:2195+1
17 Sept 2026, 14:3494no change
7 Sept 2026, 14:3394+1
18 Aug 2026, 13:5393first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.