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TRAITOR!

TRAITOR!

A Roblox experience owned by Bomb Whale Games.

Social & hangoutENMurder MysterySocial DeductionHide and Seek

TRAITOR! is a social-hangout experience created on 2026-05-23. The game has accumulated 782,618 lifetime visits and 651 favorites. It maintains an 89% like percentage. Currently, zero users are playing. The description outlines roles including Civilian, Cop, and Traitor, emphasizing survival and item trading mechanics within a mystery-themed multiplayer environment.

Description (written by the developer; not a statement by this register)

🔪 Welcome to TRAITOR! 👤 CIVILIAN: Hide, survive, and find the Traitor 👮 COP: Protect the Civilians and stop the Traitor 🔪 TRAITOR: Eliminate everyone without getting caught 🎁 Collect cool knives and effects 📦 Trade rare items with friends 🏆 Climb the leaderboards Every round is different... Who can you trust? Tags: Mystery, Traitor, Survival, Hide and Seek, Murder Mystery, Cop, MMV, Civilian, Killer, Scary, Fun, Multiplayer, MM2

Last updated by the developer 15 Jul 2026, 15:56 UTC.

0
playing (measured 10 Aug 2026, 18:36 UTC)
782,618
lifetime visits
87%
liked (758 👍 / 115 👎)
653
favourites (0.8 per 1k visits)
23 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PRIME
249 R$
x2 Traitor Chance
199 R$
x2 Sheriff Chance
149 R$
x2 Coins
119 R$
Radio
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome511,936 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

87898814 August 2026 — 89 % liked24 August 2026 — 88 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:3487-1
24 Aug 2026, 17:3588-1
14 Aug 2026, 17:3289first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.