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Bonkers

Bonkers

A Roblox experience owned by Just Kidding Games.

MinigamesENarena battlebumper carsRNG mechanics

Description (written by the developer; not a statement by this register)

In Bonkers, bonk other bumper cars off the map in an intense arena battle! 👑 Bonk bumper cars to win! 🍀 RNG or Normal round types 🎫 Earn Tix to spend at the Tix Machine! 🏎️ Unlock bumper car skins ☄️ Equip a car trail 🐶 Collect pets that help you 🫟 Use exciting items and boosts to your advantage Get a FREE PET if you join our group: https://www.roblox.com/communities/33494323 May the last bonk win!

Last updated by the developer 26 Jul 2026, 08:08 UTC.

0
playing (measured 16 Aug 2026, 06:16 UTC)
28,736
lifetime visits
65%
liked (26 👍 / 14 👎)
126
favourites (4.4 per 1k visits)
23 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 06:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$
Bumper Color Picker
300 R$
3x Tix
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome30,699 · 100.0% win
1st Death · other21,049 · 80.0% win
1st Bonk! · other11,577 · 0.00% win
1st Win! · progression8,884 · 0.00% win
5 Wins! · progression456 · 0.00% win
10 Wins! · progression70 · 0.00% win
50 Wins! · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

657067.516 August 2026 — 70 % liked25 September 2026 — 68 % liked15 October 2026 — 65 % liked16 August 202615 October 2026
3 measurements spanning 60 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 06:2165-3
25 Sept 2026, 06:1968-2
16 Aug 2026, 06:1670first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

bonkers.fandom.com2 active editors · 3,028 edits
413 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.