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Would You Rather: Dumpling Squishy Tower✨

Would You Rather: Dumpling Squishy Tower✨

A Roblox experience owned by IDK GAMES ;-).

MinigamesENwould you rathercute aestheticcollection

Would You Rather: Dumpling Squishy Tower✨ is a minigame created on 2026-05-23. The experience has accumulated 1,987,761 lifetime visits and 234,311 favorites. Currently, 24 players are active. The title holds a 76% like percentage. The description highlights new dumpling updates and collection mechanics.

Description (written by the developer; not a statement by this register)

✨ Would You Rather: Dumpling Squishy Tower ✨ Choose between cute squishy dumplings!🍡💖 NEW UPD: ADDED 18 NEW DUMPLINGS!!! 🎀 Cute & funny dumplings 🌈 Unlock new squishy styles 👑 Collect rare dumplings 🏆 Play with friends and become the ultimate Dumpling Master! Favourite and Thumbs up for New Updates! 👍⭐

Last updated by the developer 6 Aug 2026, 08:43 UTC.

24
playing (measured 10 Aug 2026, 18:20 UTC)
1,987,761
lifetime visits
76%
liked (1,053 👍 / 335 👎)
242,839
favourites (122.2 per 1k visits)
23 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:2010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

template
5,000 R$
Ban Hammer
199 R$
Giant Rainbow Slap
159 R$
[OP] Admin Commands
99 R$
Rainbow Carpet
99 R$
Rainbow Slap
79 R$
VIP
59 R$
Jetpack
59 R$
Rainbow Unicorn
49 R$
Speed Coil
29 R$
Gravity Coil
29 R$
Big Slap
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,209,409 · 100.0% win
Finished Tower · progression84,151 · 18.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked3 September 2026 — 76 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:1976no change
24 Aug 2026, 09:4576no change
14 Aug 2026, 09:3876first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.