Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
SCP 999

SCP 999

A Roblox experience owned by Deadly Encounters.

RoleplayENSCP FoundationPet SimulationCasual/Relaxing

Description (written by the developer; not a statement by this register)

Welcome to SCP-999 , the most adorable SCP experience on Roblox! Meet SCP-999, the legendary “Tickle Monster,” a friendly, jelly-like creature known for spreading joy and laughter everywhere it goes. 🎮 What you can do in the game: Take care of SCP-999 and help it grow! Explore colorful SCP zones and unlock new areas. Complete fun missions and earn rewards. Discover special forms and evolutions of SCP-999. Play with friends and share the happiness! 🌟 Why players love it: Cute design, relaxing gameplay, tons of secrets to find, and of course… SCP-999’s hugs! Are you ready to join the happiest SCP adventure ever? Play now and spread the positivity! 💛

Last updated by the developer 28 May 2026, 15:47 UTC.

0
playing (measured 10 Aug 2026, 15:46 UTC)
24,612
lifetime visits
70%
liked (16 👍 / 7 👎)
3,500
favourites (142.2 per 1k visits)
23 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
199 R$
Weapons
79 R$
MiniGun
69 R$
X2 Healt
49 R$
SCP ACCESS
20 R$
SCP 035 Morph
9 R$
SCP 096 Morph
9 R$
Morph SCP 999
9 R$
SCP 173 Morph
9 R$
ShotGun
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! · welcome17,713 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.