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[12 YEARS] Five Nights simulator

[12 YEARS] Five Nights simulator

A Roblox experience owned by Sus Developments.

HorrorENhorrorFNAFroleplay

Description (written by the developer; not a statement by this register)

Have you ever wanted to play as animatronic? Fazbear entertainment provided you with this opportunity All credits to Scott Cawthon🙏 - Play as animatronic!🐻 - Earn faz coins!🪙 - Defeat nightguard before 6 am!⏰ This game in early beta. If you find bugs, report in our group🛠️

Last updated by the developer 9 Aug 2026, 12:18 UTC.

6
playing (measured 10 Aug 2026, 14:34 UTC)
320,673
lifetime visits
74%
liked (1,573 👍 / 553 👎)
4,765
favourites (14.9 per 1k visits)
23 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3427first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

*LAST WEEK* Halloween Pack
69 R$
Hackers Pack
69 R$
x2 Faz Coins
49 R$
VIP
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Possession · other178,789 · 32.4% win
I was the first... I've seen everything... · collection133,579 · 0.00% win
Grimm · progression5,847 · 13.8% win
Celebrator · other643 · 0.00% win
Patriot · other572 · 0.00% win
Trick or Treat · collection497 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

747574.515 August 2026 — 75 % liked25 August 2026 — 74 % liked4 September 2026 — 74 % liked14 September 2026 — 74 % liked24 September 2026 — 74 % liked4 October 2026 — 74 % liked14 October 2026 — 74 % liked24 October 2026 — 74 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 04:3874no change
14 Oct 2026, 04:3774no change
4 Oct 2026, 04:3674no change
24 Sept 2026, 04:3574no change
14 Sept 2026, 02:5174no change
4 Sept 2026, 02:4874no change
25 Aug 2026, 01:0474-1
15 Aug 2026, 01:0375first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.