Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[PAPARAZZI EMOTE 📷] Become Cosmic Garou

[PAPARAZZI EMOTE 📷] Become Cosmic Garou

A Roblox experience owned by -Terminated Studios-.

RoleplayENcosplayanimeemote

Description (written by the developer; not a statement by this register)

A Game Where Everyone Can Become Cosmic Garou.

Last updated by the developer 18 Aug 2026, 14:35 UTC.

11
playing (measured 18 Aug 2026, 14:45 UTC)
360,760
lifetime visits
72%
liked (472 👍 / 185 👎)
2,228
favourites (6.2 per 1k visits)
23 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 14:4511first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[KILLS ☠️] Nuclear Impact
499 R$
VIP
299 R$
Speedster
199 R$
Lifetime Barrage
199 R$
Beast Form
199 R$
Isagi
199 R$
Use Nuclear Fission On Players
199 R$
No Cooldowns
199 R$
Skip Wait
199 R$
Lifeform
199 R$
Pocket Dimension
99 R$
Cosmic Trio
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet The Owner!! · social7,902 · 0.90% win
The Hunt: Roblox 20 Event · progression10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

717472.518 August 2026 — 73 % liked28 August 2026 — 73 % liked7 September 2026 — 74 % liked17 September 2026 — 73 % liked27 September 2026 — 71 % liked7 October 2026 — 72 % liked17 October 2026 — 72 % liked7218 August 202617 October 2026
7 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 14:4872no change
7 Oct 2026, 14:4872+1
27 Sept 2026, 14:4771-2
17 Sept 2026, 14:4773-1
7 Sept 2026, 14:4674+1
28 Aug 2026, 14:4673no change
18 Aug 2026, 14:4573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
29 September 2026
Roblox entity thumbnail
22 September 2026
Roblox entity thumbnail
18 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.