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[VC] Open Voice

[VC] Open Voice

A Roblox experience owned by Open Voice.

Social & hangoutENvoice chatsocial hangoutcommunity

Description (written by the developer; not a statement by this register)

Welcome to Open Voice! Step into a social experience where you can meet new people, hang out with friends, and express yourself freely. Whether you’re here to chill, make memories, or have late night conversations, Open Voice is the perfect place to connect and vibe with others. ✨ Customize your profile with unique titles, emojis, effects, and more. 🎧 Voice Chat is recommended for the best experience, but not required. ⭐ VR Supported! 👍 Like & favorite the game to support us and stay updated on future content and updates. 🔍 Tags: Open Voice, Voice Chat, VC, Hangout, Social, Chill, Friends, Community

Last updated by the developer 10 Aug 2026, 21:15 UTC.

0
playing (measured 11 Aug 2026, 19:18 UTC)
53,347
lifetime visits
77%
liked (92 👍 / 27 👎)
124
favourites (2.3 per 1k visits)
23 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Sign
99 R$
Fusion Coil
79 R$
Dark Chat Bubble
49 R$
Speed Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Open Voice! · welcome33,458 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

777877.515 August 2026 — 78 % liked25 August 2026 — 78 % liked4 September 2026 — 77 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 19:0077-1
25 Aug 2026, 17:3478no change
15 Aug 2026, 17:1678first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.