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+1 Speed Needoh Escape

+1 Speed Needoh Escape

A Roblox experience owned by Locked In +1 Games.

ObbyENASMRmultiplierleaderboard

+1 Speed Needoh Escape is an obby experience created on 2026-05-23. The game currently has 17 players online. It has accumulated 3,271,971 lifetime visits, 316,950 favorites, and holds an 89% like percentage.

Description (written by the developer; not a statement by this register)

🌀 Welcome to +1 Speed Needoh Escape! 🌈 💨 Gain +1 Speed with every step! 🧊 Bounce, squish, and crack giant Needoh cubes 🚀 Train your speed and unlock insane multipliers! 🤝 Compete against friends and players from all over the world! 🥇 Climb the leaderboards and become the FASTEST player alive! 🎵 Relax with satisfying ASMR vibes: Smooth squishes, crunchy cracks, creamy visuals, and chill sounds everywhere you go. 🎁 Like the game and join the group for exclusive rewards!

Last updated by the developer 7 Aug 2026, 18:24 UTC.

17
playing (measured 10 Aug 2026, 14:02 UTC)
3,271,971
lifetime visits
89%
liked (2,522 👍 / 306 👎)
323,277
favourites (98.8 per 1k visits)
23 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0218first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked3 September 2026 — 89 % liked13 September 2026 — 89 % liked23 September 2026 — 89 % liked3 October 2026 — 89 % liked13 October 2026 — 89 % liked23 October 2026 — 89 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 05:1989no change
13 Oct 2026, 05:1989no change
3 Oct 2026, 05:1889no change
23 Sept 2026, 05:1889no change
13 Sept 2026, 05:1789no change
3 Sept 2026, 05:1689no change
24 Aug 2026, 05:1689no change
14 Aug 2026, 05:1589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.