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[1KEVENT]Yet Another SVC game

[1KEVENT]Yet Another SVC game

A Roblox experience owned by Santas Studio.

Fighting & PvPENUndertale AUFightingSans vs Chara

Description (written by the developer; not a statement by this register)

Yet Another SVC hmm k leme just explain this not using ai for the description cause im not a crustaceous cheapskate the name explains itself this is just yet another SVC(Sans vs Chara's) game its basically 3 of your buddiez jump the sans or get smited by the sans (chara content is a bit low rn but the game just released a few weeks ago we will add way more soon) and that is basically about it updates soon tho thx for 1k visits (NOTE: We do NOT use the adrian ULC kit this game is FULLY made from scratch we did not use any assets from adrian's ULC and we do not wanna be affiliated with adrian ) Tags ignore : ULC , sans , chara , aus , dusttale , underfell , outertale , underswap , disbelief papyrus , SVC ,

Last updated by the developer 7 Aug 2026, 15:31 UTC.

0
playing (measured 13 Aug 2026, 07:17 UTC)
1,603
lifetime visits
66%
liked (59 👍 / 30 👎)
196
favourites (122.3 per 1k visits)
23 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Congrats · progression157 · 0.00% win
THE GREATEST BADGE NEYH HEH HE · other96 · 0.00% win
distrust · other32 · 0.00% win
legendary fartmaster · other20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

61817119 August 2026 — 81 % liked29 August 2026 — 76 % liked8 September 2026 — 61 % liked18 September 2026 — 64 % liked28 September 2026 — 64 % liked8 October 2026 — 65 % liked18 October 2026 — 66 % liked28 October 2026 — 66 % liked6619 August 202628 October 2026
8 measurements spanning 70 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 14:3166no change
18 Oct 2026, 13:0566+1
8 Oct 2026, 12:5065+1
28 Sept 2026, 12:3064no change
18 Sept 2026, 06:0064+3
8 Sept 2026, 05:5161-15
29 Aug 2026, 05:1976-5
19 Aug 2026, 04:5181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.