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Paintball Spleef

Paintball Spleef

A Roblox experience owned by Envix Games.

ShooterENpaintballspleefbattle-royale

Description (written by the developer; not a statement by this register)

Welcome to Paintball Spleef! 💥 Paint the floor beneath your enemies and make them fall 🔥 Collect power ups ⚡️ Outplay your enemies 🏆 Last one alive wins

Last updated by the developer 21 Jun 2026, 21:06 UTC.

0
playing (measured 11 Aug 2026, 13:02 UTC)
298
lifetime visits
76%
liked (13 👍 / 4 👎)
37
favourites (124.2 per 1k visits)
23 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Insane Luck
1,499 R$
Ultra Lucky
499 R$
BATTLEPASS
399 R$
VIP
249 R$
Lucky
199 R$
x2 Paint
199 R$
Instant Spin
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!!! · welcome2,739 · 100.0% win
SECRET · secret2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

76888222 August 2026 — 88 % liked1 September 2026 — 76 % liked22 August 20261 September 2026
2 measurements spanning 10 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 23:0576-12
22 Aug 2026, 13:3888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.