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[WORLD 6!!] Torre esponjosa ASMR

[WORLD 6!!] Torre esponjosa ASMR

A Roblox experience owned by Qikat Studio.

ObbyESASMRParkourObby

[WORLD 6!!] Torre esponjosa ASMR is an obby experience created on 2026-05-24. It has recorded 1,804,963 lifetime visits and 36,792 favorites. Currently, one user is playing. The experience holds a 47% like percentage. The description highlights jumping, bouncing, and parkour across colorful sponge levels.

Description (written by the developer; not a statement by this register)

¡La Torre Esponjosa, Needoh! [ASMR] OFICIAL ¡Bienvenido a la NUEVA Torre Esponjosa! ¿Puedes llegar a la cima de la torre esponjosa definitiva? Salta, rebota y haz parkour a través de niveles esponjosos coloridos y satisfactorios. Deja un ME GUSTA y un FAVORITO para más actualizaciones. Torre de Inspo Needoh! torre esponjosa, needoh, cera, torre esponjosa de cera, esponjosa, esponjas, obby, carrera de obstáculos, plataforma, parkour, salto, fregadero, obby esponjoso, needoh obby, recoger, intercambiar, intercambios, satisfactorio, gelatina, rebote, pegajoso, kawaii, lindo, divertido, suave, blob, slime, casual, relajado, obby fácil, obby difícil, niveles, punto de control, preppy, torre obby, needoh obby, torre de needoh ASMR

Last updated by the developer 6 Aug 2026, 04:25 UTC.

1
playing (measured 10 Aug 2026, 15:16 UTC)
1,804,963
lifetime visits
48%
liked (204 👍 / 224 👎)
36,820
favourites (20.4 per 1k visits)
24 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
99 R$
Speed Coil
68 R$
Trail Rainbow!
67 R$
Healing Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Squishy Tower! · welcome1,204,211 · 38.6% win
Completed World 1!165,756 · 38.6% win
Completed World 2! · progression61,654 · 14.2% win
Completed World 3! · progression15,020 · 6.1% win
Completed World 4! · progression12,534 · 0.00% win
¡Mundo 5 completado! · progression4,226 · 2.0% win
World 7 completed · progression622 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

474847.514 August 2026 — 47 % liked24 August 2026 — 48 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:3448+1
14 Aug 2026, 10:3347first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.