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CHINGU LIFE: TESTING SERVER NO. 1

CHINGU LIFE: TESTING SERVER NO. 1

A Roblox experience owned by .luckyduck's studios..

RoleplayENtesting serverlife simulationdata reset mechanics

Created in 2026, CHINGU LIFE: TESTING SERVER NO. 1 is a roleplay experience on Roblox with 597,423 lifetime visits. It records 78 playing now, a like rating of 97%, 27,097 favourites.

Description (written by the developer; not a statement by this register)

⚠️ ⚠️ ⚠️ READ THE RULES BEFORE PLAYING, YOU WILL NOT BE GIVEN A SECOND CHANCE UNTIL THE NEXT TESTING PERIOD/RELEASE OF THE GAME ⚠️ ⚠️ ⚠️ Start: 7/27 9:12PM CEST End: Unspecified Please note that none of your data will be transferred to the CHINGU LIFE demo. Data Reset: PC: Press R five times to reset your data. Mobile: Press the ⚠️ icon at the right bottom

Last updated by the developer 25 Aug 2026, 20:48 UTC.

78
playing (measured 26 Aug 2026, 06:50 UTC)
597,423
lifetime visits
97%
liked (12,036 👍 / 339 👎)
28,352
favourites (47.5 per 1k visits)
24 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7862635210 August 202626 August 2026
108 measurements spanning 15 days, net -40. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 108
Measured (UTC)PlayersChange
26 Aug 2026, 06:5078-26
26 Aug 2026, 05:50104-15
26 Aug 2026, 04:50119+1
26 Aug 2026, 03:50118-47
26 Aug 2026, 02:50165-5
26 Aug 2026, 01:50170-47
26 Aug 2026, 00:50217-62
25 Aug 2026, 23:50279+25
25 Aug 2026, 22:50254+23
25 Aug 2026, 21:50231+17
25 Aug 2026, 20:50214-4
25 Aug 2026, 19:50218-14
25 Aug 2026, 18:50232+11
25 Aug 2026, 17:50221+32
25 Aug 2026, 16:50189+16
25 Aug 2026, 15:50173-31
25 Aug 2026, 14:50204+23
25 Aug 2026, 13:50181-16
25 Aug 2026, 12:50197+25
25 Aug 2026, 11:50172first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

979897.515 August 202624 October 2026
114 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 114
Measured (UTC)% likedChange
24 Oct 2026, 11:0397no change
14 Oct 2026, 11:0297no change
4 Oct 2026, 11:0297no change
24 Sept 2026, 11:0197no change
14 Sept 2026, 11:0197no change
4 Sept 2026, 11:0097no change
26 Aug 2026, 06:5097no change
26 Aug 2026, 05:5097no change
26 Aug 2026, 04:5097no change
26 Aug 2026, 03:5097no change
26 Aug 2026, 02:5097no change
26 Aug 2026, 01:5097no change
26 Aug 2026, 00:5097-1
25 Aug 2026, 23:5098no change
25 Aug 2026, 22:5098no change
25 Aug 2026, 21:5098no change
25 Aug 2026, 20:5098no change
25 Aug 2026, 19:5098no change
25 Aug 2026, 18:5098no change
25 Aug 2026, 17:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.