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๐Ÿฎ๐ŸŽ€๐Ÿ“ Old Cutecore Outfits

๐Ÿฎ๐ŸŽ€๐Ÿ“ Old Cutecore Outfits

A Roblox experience owned by aerumi.

RoleplayENavatar customizationcutecore aestheticoutfit shop

Description (written by the developer; not a statement by this register)

Welcome to Old Cutecore Outfits!! >โฉŠ< https://www.roblox.com/communities/734114834/aerumi#!/about ^_< ๐Ÿ“ This game features over 100+ outfits from the old cutecore/cutegore style ๐Ÿฎ All in-game purchases go to your inventory ๐ŸŽ€ Turn down graphics for faster loading ๐Ÿพ I do not claim to own any clothing/ugc/outfits in this game ๐Ÿฆด Creds2fitowners created by me! tags; cute, cutecore, cutegore, kawaii, girl, outfits, shop, shopping, avatar, outfit, catalog, tt, da hood, dh, egirl, anime, old, og, dhrp, dollhouse, pick me, steal outfits. tryon. creepycute, creepy, headless, korblox, aesthetic, mlp, sanrio, gloomy, bear, hello, kitty, matching, female, moe, pastel, coquette, store

Last updated by the developer 19 Jun 2026, 11:51 UTC.

0
playing (measured 11 Aug 2026, 02:20 UTC)
3,608
lifetime visits
85%
liked (29 ๐Ÿ‘ / 5 ๐Ÿ‘Ž)
171
favourites (47.4 per 1k visits)
24 May 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

300
429 R$
commission
358 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

sugary sweet โ™ก ยท welcome2,382 ยท 100.0% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

8518 August 2026 โ€” 85 % liked28 August 2026 โ€” 85 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 84โ€“86 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 05:5385no change
18 Aug 2026, 05:5285first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.