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[🎣] Fisher Merge!

[🎣] Fisher Merge!

A Roblox experience owned by SunnyByte.

SimulatorENmergefishingidle

Description (written by the developer; not a statement by this register)

🎣 Fishing Merge is a fun and addictive merge-based fishing game where you build your own fishing empire from scratch! Start with basic fishermen and merge identical ones to create stronger and more efficient fishing crews. As you upgrade, your team will catch rarer fish, earn more money, and unlock new progression levels. πŸ’° Reinvest your earnings to expand your fishing crew 🌊 Discover deeper waters with rarer and more valuable fish 🐟 Simple at first, but becomes strategic as you progress 🎁 Join Group + Like The Game For Exclusive Rewards!

Last updated by the developer 7 Aug 2026, 05:11 UTC.

1
playing (measured 11 Aug 2026, 01:36 UTC)
27,589
lifetime visits
89%
liked (152 πŸ‘ / 19 πŸ‘Ž)
146
favourites (5.3 per 1k visits)
24 May 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:362first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2x Fish
129 R$
Starter Pack
99 R$
Auto Collect
79 R$
Auto Cook
79 R$
Auto Money
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8916 August 2026 β€” 89 % liked26 August 2026 β€” 89 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 06:0189no change
16 Aug 2026, 06:0189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.