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Bone Cracking Simulator

Bone Cracking Simulator

A Roblox experience owned by Craft Code Developers.

SimulatorENphysics-basedobstacle courseupgrade mechanics

Description (written by the developer; not a statement by this register)

💥 Welcome to Bone Cracking Simulator! Launch, crash, ragdoll, and smash your way through a colorful obstacle arena to break as many bones as possible! 🦴 Break bones to earn cash 🚀 Unlock stronger crashes and higher damage 📈 Upgrade your character and become unstoppable with trails skins and more 🏆 Compete with friends for the biggest bone break score Can you survive the craziest falls and become the ultimate bone-breaking champion? ⭐ Favorite the game and like for more updates!

Last updated by the developer 1 Jun 2026, 02:38 UTC.

0
playing (measured 4 Sept 2026, 15:53 UTC)
1,350
lifetime visits
92%
liked (12 👍 / 1 👎)
15
favourites (11.1 per 1k visits)
24 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
799 R$
Hacker character
199 R$
Toxic Lord Character
149 R$
Lava Lord Character
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9296945 September 2026 — 96 % liked16 October 2026 — 92 % liked5 September 202616 October 2026
2 measurements spanning 41 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 01:1592-4
5 Sept 2026, 00:4696first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.