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FOUR BEACH [NEW]

FOUR BEACH [NEW]

A Roblox experience owned by FOUR COMUNITY.

Social & hangoutIDbeachmusicsocial

Description (written by the developer; not a statement by this register)

🌊🔥 FOUR BEACH MAP 🔥🌊 Selamat datang di FOUR BEACH, spot hiburan santai tepi pantai dengan vibes full energy, lampu neon, dan dentuman musik tanpa henti dengan musik DJ PHONK FUNKOT HC JAWA DANGDUT DAN SPOT FOTO YANG BAGUS👉👈 SELAMAT BERSANTAI

Last updated by the developer 29 Jun 2026, 09:31 UTC.

0
playing (measured 12 Aug 2026, 04:16 UTC)
2,560
lifetime visits
92%
liked (23 👍 / 2 👎)
4
favourites (1.6 per 1k visits)
24 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
100 R$
VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

919291.518 August 2026 — 91 % liked28 August 2026 — 92 % liked27 September 2026 — 92 % liked18 August 202627 September 2026
3 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 21:0792no change
28 Aug 2026, 14:4992+1
18 Aug 2026, 14:3491first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.