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Jump Around for Brainrots!

Jump Around for Brainrots!

A Roblox experience owned by I love brainrooots.

TycoonENbrainrotbase-buildingcollection

Description (written by the developer; not a statement by this register)

Can you survive the twists in Wrap Around for Brainrots?! 🤯 🔄 WRAP AROUND the map and master impossible paths! 💎 COLLECT crazy and rare Brainrots! 🎁 GIFT items to your friends! 🏠 BUILD the ultimate Base and earn Cash! 👍 Please leave a like! ⭐ Don’t forget to favorite!

Last updated by the developer 24 Jun 2026, 08:29 UTC.

0
playing (measured 10 Aug 2026, 17:22 UTC)
280,729
lifetime visits
88%
liked (1,090 👍 / 152 👎)
950
favourites (3.4 per 1k visits)
24 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pro Pack!
19 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8815 August 2026 — 88 % liked25 August 2026 — 88 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:5388no change
15 Aug 2026, 01:3888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.