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Are You Actually a Kitty? 🐾

Are You Actually a Kitty? 🐾

A Roblox experience owned by Silly Games Hehe.

RoleplayENquizpersonality testcute aesthetic

Description (written by the developer; not a statement by this register)

🐾 Are You Actually a Kitty? 🐾 Purr… something feels different about you today. 👀 Answer silly questions, explore cute kitty decisions, and discover your true cat personality! From sleepy loaf cats to chaotic zoomie kittens, every result is adorable and unique. ✨ 🐱 Unlock cute endings 🐾 Find your inner kitty type 🎀 Cozy, funny, and full of surprises Are you secretly a tiny little kitty? 😸 💖 Donations are always appreciated, but never expected. Please only donate if you have enough Robux for yourself first. Thank you so much for playing and supporting the game! <3

Last updated by the developer 29 May 2026, 20:12 UTC.

0
playing (measured 10 Aug 2026, 20:23 UTC)
63,392
lifetime visits
53%
liked (42 👍 / 38 👎)
285
favourites (4.5 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1,000 WOWWW!! Donation thank you so much <3!
1,000 R$
500 Donation thank you so much <3!
500 R$
100 Donation thank you so much <3!
100 R$
50 Donation thank you so much <3!
50 R$
10 Donation thank you so much <3!
10 R$
5 Donation thank you so much <3!
5 R$
2 Donation thank you so much <3!
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🐾First Paws Inside🐾 · welcome54,795 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

525352.515 August 2026 — 52 % liked4 September 2026 — 53 % liked15 August 20264 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 17:1553+1
15 Aug 2026, 15:3352first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.