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[πŸ€—] Hug a Baddie

[πŸ€—] Hug a Baddie

A Roblox experience owned by Hug a Baddie Development.

TycoonENidlecollectionclicker

Description (written by the developer; not a statement by this register)

Step into the world of Hug a Baddie and build the ultimate baddie lineup! πŸ’– Baddies roll down the conveyor nonstop β€” choose whether to Hug πŸ€— or Pass ❌ before they’re gone! Collect your favorites, place them in your slots, and start stacking cash! πŸ’Έ The rarer your baddies, the bigger your earnings! Upgrade your setup, unlock more slots, and discover secret baddies with insane value! πŸ”₯ πŸ€— Hug the best baddies ❌ Pass the weak ones πŸ’° Place them in slots to earn money πŸ“ˆ Upgrade your conveyor and collection ✨ Discover rare & secret baddies

Last updated by the developer 10 Jul 2026, 08:24 UTC.

0
playing (measured 12 Aug 2026, 23:34 UTC)
46,687
lifetime visits
66%
liked (72 πŸ‘ / 37 πŸ‘Ž)
896
favourites (19.2 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 23:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Double Cash
359 R$
Mega Lucky
299 R$
Auto Collect
259 R$
Super Lucky
199 R$
Mutation Luck
159 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

656665.515 August 2026 β€” 66 % liked25 August 2026 β€” 66 % liked4 September 2026 β€” 65 % liked14 September 2026 β€” 66 % liked15 October 2026 β€” 66 % liked15 August 202615 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 00:1966no change
14 Sept 2026, 20:2366+1
4 Sept 2026, 20:1965-1
25 Aug 2026, 18:5266no change
15 Aug 2026, 18:4866first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.