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HELLBOUND OBSTACLE BY BLAZE SQUAD

HELLBOUND OBSTACLE BY BLAZE SQUAD

A Roblox experience owned by BLAZE SQUAD_1.

ObbyIDvolcanic themehard difficultyblaze squad

Description (written by the developer; not a statement by this register)

🌋 HELLBOUND OBSTACLE — BY BLAZE SQUAD 🌋 Selamat datang di HELLBOUND OBSTACLE, proyek map ke-3 resmi persembahan BLAZE SQUAD! Siapkan mental dan akurasi timing kamu untuk menaklukkan jalur terjal di dunia bawah tanah yang membara. 📌 DETAIL MAP: Tema: Neraka (Infernal & Volcanic Theme). Jumlah Pos: 20 Checkpoints (CP). Tingkat Kesulitan: Medium to Hard. (Tidak ramah untuk pemula, dirancang khusus untuk menguji kemampuan para climber sejati!). Mampukah kamu melewati kutukan 20 CP dan mencapai puncak tertinggi? 👍 Jangan lupa Like, Favorite, dan Share ke teman-teman Fams kalian! 🎮 Developed by BLAZE SQUAD Development Team

Last updated by the developer 31 Aug 2026, 12:12 UTC.

0
playing (measured 31 Aug 2026, 14:45 UTC)
897
lifetime visits
82%
liked (14 👍 / 3 👎)
2
favourites (2.2 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 14:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

821009131 August 2026 — 100 % liked20 October 2026 — 82 % liked31 August 202620 October 2026
2 measurements spanning 50 days, net -18. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–103 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 14:4782-18
31 Aug 2026, 14:45100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.