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[UPDATE] backrooms edit

[UPDATE] backrooms edit

A Roblox experience owned by kinda visitless games.

HorrorENbackroomshorrorexploration

Description (written by the developer; not a statement by this register)

if you liked the game, please give it a thumbs up! private servers are free btw remember to use max graphics! remember to add "LAST CHANCE FUNK" to ur video!

Last updated by the developer 6 Jul 2026, 10:28 UTC.

0
playing (measured 10 Aug 2026, 16:30 UTC)
13,326
lifetime visits
97%
liked (31 👍 / 1 👎)
25
favourites (1.9 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome · welcome3,155 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9716 August 2026 — 97 % liked26 August 2026 — 97 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 19:3897no change
16 Aug 2026, 19:3797first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.