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ASMR Keyboard Obby

ASMR Keyboard Obby

A Roblox experience owned by Obby Republic.

ObbyENASMRParkourSatisfying

ASMR Keyboard Obby is an obby experience created on 2026-05-25. It has 3,685,272 lifetime visits, 141,039 favorites, and an 82% like percentage. Currently, 19 players are active. The game features ASMR sounds and keyboard mechanics within a platformer setting.

Description (written by the developer; not a statement by this register)

Can you complete this ASMR Keyboard Obby? Join to find out! 🏆 🎵 This game has awesome ASMR sounds that will take your experience to the next level! 🎉 Join our group + like the game for a free keyboard sound! Press [R] to reset 🗺️tags obby, ASMR, tower, impossible, speedrun, challenge, platformer, chill obby, Satisfying, Parkour

Last updated by the developer 28 Jul 2026, 13:23 UTC.

19
playing (measured 10 Aug 2026, 15:01 UTC)
3,685,272
lifetime visits
82%
liked (3,436 👍 / 776 👎)
141,917
favourites (38.5 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0130first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate Bundle
429 R$
Flying Carpet
349 R$
Ultimate Coil
199 R$
Gravity Coil
139 R$
Speed Coil
99 R$
Starter Pack
89 R$
Lava Protection
79 R$
More Sounds
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 20 · progression1,580,407 · 100.0% win
Stage 40 · progression1,111,819 · 78.4% win
Stage 60 · progression823,297 · 59.1% win
Stage 80 · progression623,381 · 46.1% win
Stage 100 · progression445,541 · 33.6% win
Stage 120 · progression351,130 · 25.1% win
Stage 140 · progression276,265 · 19.7% win
Stage 160 · progression236,338 · 15.8% win
Stage 180 · progression168,350 · 12.0% win
Stage 200 · progression131,106 · 10.3% win
Stage 220 · progression98,418 · 8.3% win
Stage 240 · progression72,884 · 4.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:0682no change
14 Aug 2026, 04:0582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.