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+1 Zombie Evolution

+1 Zombie Evolution

A Roblox experience owned by L3yf Studio.

SimulatorENzombieclickerevolution

Description (written by the developer; not a statement by this register)

🧟‍♂️ This is +1 Zombie Evolution! 💪 Every click gives you Zombie Power! 🧪 Train and evolve into stronger Zombies! 🧍 Infect Citizens to grow your Zombie Army! ⬆️ Level Up and Rebirth to become even stronger! ⚔️ Defeat powerful Enemies and dangerous Bosses! 💰 Collect Loot and unlock awesome Pets! 🏆 Get Wins to discover new Areas and Zombie Evolutions! 👑 Become the strongest Zombie in the world! 👍 Like & Favorite for future Updates!

Last updated by the developer 10 Aug 2026, 20:31 UTC.

0
playing (measured 11 Aug 2026, 09:05 UTC)
9,352
lifetime visits
84%
liked (36 👍 / 7 👎)
51
favourites (5.5 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x25 Damage
129 R$
OP Auto Clicker
99 R$
VIP
59 R$
Starter Pack
39 R$
x3 Hatch
26 R$
x3 Damage
26 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

838483.517 August 2026 — 83 % liked27 August 2026 — 84 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 11:3184+1
17 Aug 2026, 11:2183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.