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Would You Rather: RNG Boys & Girls Outfit Tower

Would You Rather: RNG Boys & Girls Outfit Tower

A Roblox experience owned by GO! Towers.

SimulatorENRNGFashion/OutfitTower Climbing

Would You Rather: RNG Boys & Girls Outfit Tower is a simulator experience created on 2026-05-25. The game has 3,309,698 lifetime visits and 1,120 concurrent players. It holds 4,866 favorites and a 59% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: RNG Boys & Girls Outfit Tower! 👗👕 Climb the tower by choosing between TWO random outfit doors every stage 🚪✨ Will you get a stylish upgrade… or a cursed combo? 😭🔥 Collect trendy outfits for boys and girls with cool hair, cute accessories, faces, shirts, pants, hoodies, skirts, and more 😎💫 Every choice changes your look, so mix and match your style to create the BEST outfit possible 👑 With MILLIONS of possible combinations, every run feels different 🎲 Reach the top to reveal your final RNG outfit Then compare your style with your friends and see who got the BEST drip 🏆✨ 👍 Like the game and join the Group for extra perks!

Last updated by the developer 9 Aug 2026, 12:43 UTC.

493
playing (measured 24 Aug 2026, 04:50 UTC)
4,515,901
lifetime visits
61%
liked (559 👍 / 362 👎)
4,866
favourites (1.1 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

45597771610 August 2026 — 476 players21 August 2026 — 609 players21 August 2026 — 614 players21 August 2026 — 620 players21 August 2026 — 622 players22 August 2026 — 777 players22 August 2026 — 704 players22 August 2026 — 669 players22 August 2026 — 605 players22 August 2026 — 584 players22 August 2026 — 526 players22 August 2026 — 616 players22 August 2026 — 682 players22 August 2026 — 652 players22 August 2026 — 709 players22 August 2026 — 786 players22 August 2026 — 824 players22 August 2026 — 904 players22 August 2026 — 809 players22 August 2026 — 827 players22 August 2026 — 716 players22 August 2026 — 749 players22 August 2026 — 735 players22 August 2026 — 654 players22 August 2026 — 629 players22 August 2026 — 515 players22 August 2026 — 482 players22 August 2026 — 473 players22 August 2026 — 525 players23 August 2026 — 722 players23 August 2026 — 860 players23 August 2026 — 835 players23 August 2026 — 687 players23 August 2026 — 655 players23 August 2026 — 638 players23 August 2026 — 632 players23 August 2026 — 732 players23 August 2026 — 804 players23 August 2026 — 771 players23 August 2026 — 796 players23 August 2026 — 882 players23 August 2026 — 924 players23 August 2026 — 977 players23 August 2026 — 820 players23 August 2026 — 889 players23 August 2026 — 880 players23 August 2026 — 809 players23 August 2026 — 815 players23 August 2026 — 723 players23 August 2026 — 611 players23 August 2026 — 594 players23 August 2026 — 526 players23 August 2026 — 455 players24 August 2026 — 673 players24 August 2026 — 636 players24 August 2026 — 528 players24 August 2026 — 477 players24 August 2026 — 493 players49310 August 202624 August 2026
58 measurements spanning 14 days, net +17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 377–1,055 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 58
Measured (UTC)PlayersChange
24 Aug 2026, 04:50493+16
24 Aug 2026, 03:50477-51
24 Aug 2026, 02:50528-108
24 Aug 2026, 01:50636-37
24 Aug 2026, 00:50673+218
23 Aug 2026, 23:50455-71
23 Aug 2026, 22:50526-68
23 Aug 2026, 21:50594-17
23 Aug 2026, 20:50611-112
23 Aug 2026, 19:50723-92
23 Aug 2026, 18:50815+6
23 Aug 2026, 17:50809-71
23 Aug 2026, 16:50880-9
23 Aug 2026, 15:50889+69
23 Aug 2026, 14:50820-157
23 Aug 2026, 13:50977+53
23 Aug 2026, 12:50924+42
23 Aug 2026, 11:50882+86
23 Aug 2026, 10:50796+25
23 Aug 2026, 09:50771first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
399 R$
Fly
149 R$
Grapple Hook
39 R$
Speed Coil
29 R$
Slap
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,876,097

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

59616014 August 2026 — 59 % liked21 August 2026 — 61 % liked21 August 2026 — 61 % liked21 August 2026 — 61 % liked21 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked24 August 2026 — 61 % liked24 August 2026 — 61 % liked24 August 2026 — 61 % liked24 August 2026 — 61 % liked24 August 2026 — 61 % liked14 August 202624 August 2026
58 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 58
Measured (UTC)% likedChange
24 Aug 2026, 04:5061no change
24 Aug 2026, 03:5061no change
24 Aug 2026, 02:5061no change
24 Aug 2026, 01:5061no change
24 Aug 2026, 00:5061no change
23 Aug 2026, 23:5061no change
23 Aug 2026, 22:5061no change
23 Aug 2026, 21:5061no change
23 Aug 2026, 20:5061no change
23 Aug 2026, 19:5061no change
23 Aug 2026, 18:5061no change
23 Aug 2026, 17:5061no change
23 Aug 2026, 16:5061no change
23 Aug 2026, 15:5061no change
23 Aug 2026, 14:5061no change
23 Aug 2026, 13:5061no change
23 Aug 2026, 12:5061no change
23 Aug 2026, 11:5061no change
23 Aug 2026, 10:5061no change
23 Aug 2026, 09:5061first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.