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+1 Ammo | Work Environment

+1 Ammo | Work Environment

A Roblox experience owned by im feeling lucky.

Last updated by the developer 10 Aug 2026, 08:13 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
997
lifetime visits
83%
liked (5 👍 / 1 👎)
4
favourites (4.0 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Target
1,999 R$
Super VIP
999 R$
Azure Fire Target
999 R$
Hacker Target
499 R$
+100% Luck
399 R$
Triple Hatch
349 R$
VIP
299 R$
Candy Blaster
199 R$
Shadow Target
199 R$
OP Auto Clicker
49 R$
+50% Luck
49 R$
Fire Target
49 R$
2x Wins
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

808381.519 August 2026 — 80 % liked9 September 2026 — 83 % liked19 August 20269 September 2026
2 measurements spanning 20 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Sept 2026, 00:3883+3
19 Aug 2026, 21:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.