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Liminal Hotel [HORROR]

Liminal Hotel [HORROR]

A Roblox experience owned by Team Two Essence.

HorrorENliminal spaceshorrortask-based

Description (written by the developer; not a statement by this register)

🏨 Hotel Night Shift 🏨 Complete tasks at the hotel while following the Concierge's rules 👔📜. How to play: ✅ Read the rules ✅ Do your job ✅ Don't break the rules 👥 Play with friends! ⭐ Favorite for updates!

Last updated by the developer 25 Jun 2026, 14:00 UTC.

0
playing (measured 11 Aug 2026, 11:33 UTC)
45,907
lifetime visits
45%
liked (164 👍 / 198 👎)
2,672
favourites (58.2 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PERMANENT] Grab Hand
899 R$
[PERMANENT] Power Bat
649 R$
[PERMANENT] Fling Sledgehammer
229 R$
[PERMANENT] Jumpscare
209 R$
[INFINITE] Revives
199 R$
[SUPER CHEAP] Energy Drink
69 R$
[TROLL] Banana Peel
49 R$
[BRIGHT] Flashlight
39 R$
[PERMANENT] Fast Walk
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The shift has begun · other23,566 · 100.0% win
Slippery bananas · other12,888 · 68.8% win
Caught by the concierge... · other7,459 · 15.6% win
The shift is over · other2,946 · 9.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4515 August 2026 — 45 % liked25 August 2026 — 45 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 19:0745no change
15 Aug 2026, 19:0645first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.