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PrestonPlayz Obby🥰

PrestonPlayz Obby🥰

A Roblox experience owned by FUN GAMES NEW!.

ObbyENPrestonPlayzMeme/BrainrotObby

Description (written by the developer; not a statement by this register)

Tags:RobloxMemes, RobloxBrainrot, RobloxGrind, RobloxLOL, RobloxChaos, RobloxTrolling, RobloxMemeLife, PrestonPlayz, PrestonPlayzMoment, PrestonPlayzVibes, MemeEnergy, NPCMoment, SigmaGrindset, SkibidiToilet, OhioRoblox, RizzMaster, RobloxGoofy, MemeSpam, RobloxClutch,Preston,sigma,meme, PrestonPlayzOP

Last updated by the developer 27 May 2026, 08:19 UTC.

0
playing (measured 22 Aug 2026, 05:45 UTC)
4,638
lifetime visits
94%
liked (15 👍 / 1 👎)
20
favourites (4.3 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 05:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

rainbow carpet
60 R$
Slap Glove
55 R$
super speed coil
50 R$
Admin
40 R$
vip
22 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,260 · 0.00% win
the end · progression38 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

92949322 August 2026 — 92 % liked11 September 2026 — 93 % liked11 October 2026 — 94 % liked22 August 202611 October 2026
3 measurements spanning 50 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 05:4894+1
11 Sept 2026, 05:4793+1
22 Aug 2026, 05:4692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.