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+1 Sledgehammer Evolution

+1 Sledgehammer Evolution

A Roblox experience owned by Tiny Monkey Studio.

SimulatorENincrementalclickerevolution

Description (written by the developer; not a statement by this register)

🔥 Welcome to +1 Sledgehammer Evolution! ⭐ 💪 Gain +1 power every click 🏆 Break walls to get wins 🔨 Buy better sledgehammers ✨ Buy auras for multipliers 👍 Like & Favorite for more updates! 🔔

Last updated by the developer 4 Aug 2026, 07:31 UTC.

0
playing (measured 10 Aug 2026, 17:03 UTC)
498
lifetime visits
71%
liked (5 👍 / 2 👎)
19
favourites (38.2 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Galaxy Anvil
859 R$
10x Auto Clicker
229 R$
VIP
129 R$
67 Anvil
109 R$
2x Wins
59 R$
2x Power
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

71837721 August 2026 — 80 % liked30 September 2026 — 83 % liked21 October 2026 — 71 % liked21 August 202621 October 2026
3 measurements spanning 61 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 00:3471-12
30 Sept 2026, 22:0483+3
21 Aug 2026, 05:0680first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.