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+1 Muscle Lifting Simulator 💪

+1 Muscle Lifting Simulator 💪

A Roblox experience owned by Xanter Games.

SimulatorENbodybuildingpet collectionleaderboards

Description (written by the developer; not a statement by this register)

🔥 Use codes "RELEASE", "XANTER" for Rewards! 🔍 Find another secret code on the map! 👍 NEW CODE releases once the game gets 500 LIKES! 🚨RELEASE🚨 💪 Lift weights to grow bigger and stronger! ⚡ Sell your muscles to buy better weights! 🧬 Get better DNA to grow even bigger!! ✨ Unlock Zones for new gyms with higher rewards! 👊 Fight other players and become the King Of The Hill! 🏆 Compete with other players to get on the leaderboards! 🐶 Collect all the Pets! 🎁 Premium Benefits! +20% More Strength Gain +20% Coin Gain

Last updated by the developer 24 Jul 2026, 14:23 UTC.

0
playing (measured 10 Aug 2026, 17:01 UTC)
199,469
lifetime visits
75%
liked (104 👍 / 34 👎)
399
favourites (2.0 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:013first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gamepass Bundle
1,999 R$
Infinite Size
799 R$
Double Size
599 R$
+3 Pet Equipped
299 R$
🔮 DARK WEIGHT 🔮
149 R$
VIP
99 R$
Double Damage
99 R$
⚡️ GODLY WEIGHT ⚡️
79 R$
Hide Power
59 R$
Double Coins
59 R$
Double Health
59 R$
Fast Lift
59 R$
Double Speed
49 R$
Triple Hatch
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome115,670 · 100.0% win
100 Strength · progression31,668 · 35.2% win
1,000 Strength · progression11,530 · 12.6% win
10K Strength · progression7,043 · 17.6% win
100K Strength · progression4,816 · 7.5% win
1M Strength · progression2,886 · 7.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

757675.515 August 2026 — 76 % liked25 August 2026 — 75 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:3775-1
15 Aug 2026, 04:3776first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.