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+1 Jump Underwater Escape!

+1 Jump Underwater Escape!

A Roblox experience owned by +1 -1 Games.

SimulatorENincrementalbeekeepingcollection

Description (written by the developer; not a statement by this register)

🐝 Welcome to Bee Incremental! 🍯 Catch bees, collect honey, and grow stronger with every upgrade! 🐝 Catch new bees 🍯 Earn more honey 🕸️ Upgrade your net 🍀 Increase your luck 🌎 Unlock new worlds ✨ Discover rare bees 🏆 Become the ultimate beekeeper!

Last updated by the developer 3 Aug 2026, 22:09 UTC.

1
playing (measured 12 Aug 2026, 01:15 UTC)
114,316
lifetime visits
90%
liked (171 👍 / 20 👎)
7,728
favourites (67.6 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gamepasses
1,499 R$
X2 Rune Bulk
299 R$
X2 All Honey
299 R$
Ultra Lucky
299 R$
VIP
249 R$
X2 Rune Clone
249 R$
X2 Rune Speed
199 R$
X2 Bee Clone
199 R$
Super Luck
149 R$
HUGE Range
149 R$
X2 Rebirth
149 R$
X2 Click
99 R$
Basic Luck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game! · welcome72,721 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9015 August 2026 — 90 % liked25 August 2026 — 90 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:5390no change
15 Aug 2026, 09:5390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.