Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
⚡ EV Charging Tycoon ⚡ [Simulator]

⚡ EV Charging Tycoon ⚡ [Simulator]

A Roblox experience owned by MatthewSerta Productions.

TycoonENEV chargingTycoonSimulator

Description (written by the developer; not a statement by this register)

⚡ EV Charging Tycoon is about running your own EV charging station and growing it into the city's busiest lot with up to 8 players per server. 🔋 Buy parking spots, upgrade your chargers, and keep the power flowing as Teslas, Bolts, Lightnings and rare Cybertrucks roll in. Manage your transformer ⚡, keep the lot clean, and REBIRTH 🔁 to unlock faster chargers up to 1 MW. 🤝 Add friends as Buddies with custom permissions, hire workers, 🚗 buy drivable cars, and watch out for hot dog thieves 🌭 at the concession stand! 🏆 Build the empire. Don't let the lights go out. 👑 Good Luck, Charging Kings!

Last updated by the developer 3 Jul 2026, 22:13 UTC.

2
playing (measured 10 Aug 2026, 20:30 UTC)
226,512
lifetime visits
86%
liked (2,920 👍 / 467 👎)
2,498
favourites (11.0 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:304first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Roadster (Drivable)
499 R$
Unlimited Electricity
349 R$
Permanent 1MWh Charger
299 R$
x2 Money
199 R$
Auto $ Collect
149 R$
F150 Lightning (Drivable)
99 R$
Repairman
99 R$
Janitor
99 R$
Cybertruck (Driveable)
99 R$
Rivian Van (Drivable)
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Cybertruck Central · other17,001 · 22.7% win
Roadster Club · other1,411 · 1.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8615 August 2026 — 86 % liked25 August 2026 — 86 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:3786no change
15 Aug 2026, 03:2286first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.