⚡ EV Charging Tycoon ⚡ [Simulator]
A Roblox experience owned by MatthewSerta Productions.
TycoonENEV chargingTycoonSimulator
Description (written by the developer; not a statement by this register)
⚡ EV Charging Tycoon is about running your own EV charging station and growing it into the city's busiest lot with up to 8 players per server. 🔋 Buy parking spots, upgrade your chargers, and keep the power flowing as Teslas, Bolts, Lightnings and rare Cybertrucks roll in. Manage your transformer ⚡, keep the lot clean, and REBIRTH 🔁 to unlock faster chargers up to 1 MW. 🤝 Add friends as Buddies with custom permissions, hire workers, 🚗 buy drivable cars, and watch out for hot dog thieves 🌭 at the concession stand! 🏆 Build the empire. Don't let the lights go out. 👑 Good Luck, Charging Kings!
Last updated by the developer 3 Jul 2026, 22:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:30 | 4 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 03:37 | 86 | no change |
| 15 Aug 2026, 03:22 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.