ENIGMA
A Roblox experience owned by The Laboratorium & Co..
Fighting & PvPENNarutoPvPPermadeath
Description (written by the developer; not a statement by this register)
This game contains fast-paced animations, intense flashing lights, and impact frames that may trigger seizures for photosensitive individuals. If you experience dizziness, altered vision, or muscle twitching, please stop playing immediately. Progression in this game is entirely PVP based, & all things purchasable by robux can be earned through gameplay such as automated events. M - Opens skill tree Z - Swap tracking target F - Block R - Substitute G - Dōjutsu K- Tutorial Enigma is a Naruto inspired closed community that focuses on a story that revolves around the community's actions through permadeath events.
Last updated by the developer 9 Aug 2026, 17:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 08:48 | 6 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 09:18 | 73 | -1 |
| 25 Aug 2026, 08:22 | 74 | no change |
| 15 Aug 2026, 08:21 | 74 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.