Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
CALL OF DOO DOO 3

CALL OF DOO DOO 3

A Roblox experience owned by DolphSyde Productions.

ShooterENparodyshootercasual

Description (written by the developer; not a statement by this register)

💩 WELCOME TO CALL OF DOODOO 3!💩, This is a call of duty inspired game made by 2 friends who thought it would be funny to shoot poop instead of bullets. NEW CODE : "50LIKES" 5 FREE CASES! (USE CODES AT THE CASES TAB UNDER THE NEWS/EVENTS) NEXT CODE AT 100 LIKES LIKE THE GAME AND JOIN THE GROUP FOR A FREE LEGENDARY SNIPER RIFLE "Mythology" ! JOIN THE DISCORD TO REPORT ANY BUGS OR BALANCE SUGGESTIONS! ⭐ LIKE + FAVORITE the game for more updates! 👍 Join the group and stay tuned for new weapons, maps, skins, and more! ⚠️CHEATING OF ANY FORM WILL RESULT IN A BAN ON ALL ACCOUNTS⚠️ *Disclaimer: You will not receive cases in bundles if you live in a country that do not allow the purchase of cases*

Last updated by the developer 11 Aug 2026, 02:46 UTC.

4
playing (measured 11 Aug 2026, 03:01 UTC)
9,290
lifetime visits
81%
liked (155 👍 / 36 👎)
189
favourites (20.3 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Case
699 R$
Season 1 Premium
549 R$
2x Unusual Luck
499 R$
2X Exp
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

71817617 August 2026 — 71 % liked27 August 2026 — 81 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 11:3581+10
17 Aug 2026, 11:3171first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.