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Risk Zone [💣]

Risk Zone [💣]

A Roblox experience owned by JD_STUDIOS.

PuzzleEN1v1 battlesmemorystrategy

Description (written by the developer; not a statement by this register)

⚠️ Risk Zone ⚠️ In each match, two players face off in an intense battle of memory and strategy. Before the game begins, both players secretly place mines across the field. Once the preparation phase ends, the challenge starts. ⛏️ Dig tiles to advance. 🧠 Remember where you placed your mines. 🎯 Try to predict your opponent's mine locations. 💣 Avoid triggering a mine. Every move can bring you closer to victory or end the match in an instant. Stay focused, think carefully, and use your memory to survive. 🏆 1v1 Battles. 🧠 Memory & Strategy. 💥 Unexpected Explosions. Only one player can emerge victorious. Do you have what it takes to survive the Risk Zone? ⚠️💣

Last updated by the developer 15 Jun 2026, 00:51 UTC.

0
playing (measured 10 Aug 2026, 20:46 UTC)
2,337
lifetime visits
50%
liked (5 👍 / 5 👎)
16
favourites (6.8 per 1k visits)
26 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🔥 Apocalypse Pack 🔥
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

44504718 August 2026 — 44 % liked8 October 2026 — 50 % liked18 August 20268 October 2026
2 measurements spanning 50 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 00:1550+6
18 Aug 2026, 17:0544first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.