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🚧 [UPDATE!πŸ”₯] Basketball Era 2k26 [BETA] 🚧

🚧 [UPDATE!πŸ”₯] Basketball Era 2k26 [BETA] 🚧

A Roblox experience owned by Basketball Era 2K.

SportsENsportssequelbeta

Description (written by the developer; not a statement by this register)

🚧 THE RETURN [BETA] 🚧 After Basketball Era 2k25 was compromised and the creator's original account was hacked, the project went dark. But we didn't stop building. Exactly one year later, we are officially back. Welcome to Basketball Era 2k26, the true sequel built from the ground up. Bigger, smoother, and completely rebuilt. THE NEXT CHAPTER: β€’ Brand new mechanics & realistic physics β€’ Fully upgraded gameplay systems β€’ The same core community, back stronger This is just the beta phase. Expect bugs, daily hotfixes, and constant updates as we reclaim the throne. πŸ‘ Like the game and support the comeback!

Last updated by the developer 30 Jul 2026, 11:42 UTC.

0
playing (measured 14 Aug 2026, 22:15 UTC)
40,298
lifetime visits
82%
liked (134 πŸ‘ / 29 πŸ‘Ž)
332
favourites (8.2 per 1k visits)
26 May 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 22:154first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Journey Begins Β· welcome32,021 Β· 66.7% win
GYM Β· other29,579 Β· 66.7% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828382.515 August 2026 β€” 83 % liked25 August 2026 β€” 83 % liked4 September 2026 β€” 83 % liked14 September 2026 β€” 83 % liked25 September 2026 β€” 82 % liked25 October 2026 β€” 82 % liked15 August 202625 October 2026
6 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 02:0582no change
25 Sept 2026, 02:0082-1
14 Sept 2026, 22:0583no change
4 Sept 2026, 21:5283no change
25 Aug 2026, 20:5083no change
15 Aug 2026, 20:4983first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.