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[NEW] AR Space 24/7

[NEW] AR Space 24/7

A Roblox experience owned by AR CREATION.

Last updated by the developer 3 Aug 2026, 17:02 UTC.

10
playing (measured 13 Aug 2026, 08:30 UTC)
4,234
lifetime visits
85%
liked (34 👍 / 6 👎)
8
favourites (1.9 per 1k visits)
26 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visitor · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

85918818 August 2026 — 89 % liked7 September 2026 — 90 % liked17 September 2026 — 91 % liked17 October 2026 — 85 % liked18 August 202617 October 2026
4 measurements spanning 60 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 06:0885-6
17 Sept 2026, 02:3891+1
7 Sept 2026, 02:3790+1
18 Aug 2026, 02:1889first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.