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[UPDATE!!!]🗼 Tower of MDE

[UPDATE!!!]🗼 Tower of MDE

A Roblox experience owned by Playmate Studio.

ObbyENTower ObbyParkourSkill-based

Description (written by the developer; not a statement by this register)

🏆 Can you reach the top? Welcome to Tower of MDE, where your parkour skills, timing, and patience are put to the ultimate test! 🌟 Features: 🧱 Challenging obstacle tower 🎯 Smooth parkour gameplay 💰 Earn rewards as you climb 🥇 Compete with friends 🔄 Frequent updates & new content 💖 Don't forget to 👍 Like, ⭐ Favorite, and 🔔 Follow the game for future updates! 🚧 More towers, game modes, and exciting features are coming soon! 🏷️ Roblox Tags (Keywords) Obby, Tower, Parkour, Challenge, Skill, Fun, Escape, Platformer, Climb, MDE

Last updated by the developer 5 Aug 2026, 06:44 UTC.

0
playing (measured 11 Aug 2026, 14:21 UTC)
1,475
lifetime visits
69%
liked (9 👍 / 4 👎)
3
favourites (2.0 per 1k visits)
26 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
300 R$
HD Admin Admin
200 R$
VIP
200 R$
Golden Slap
200 R$
Hyperlaser Gun
150 R$
HD Admin Moderator
150 R$
Lava Slap
150 R$
Jetpack
100 R$
Boombox
50 R$
Gravity Coil
20 R$
Speed Coil
20 R$
Cheezburger
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Winner winner chicken dinner · other103 · 0.00% win
First Slap Badge · other0 · 0.00% win
Welcome to MDE TEAM · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

69757219 August 2026 — 75 % liked18 October 2026 — 69 % liked19 August 202618 October 2026
2 measurements spanning 60 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 16:0669-6
19 Aug 2026, 07:3575first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.