[♟️CHESS] Classroom of the Elite: Hangout
A Roblox experience owned by Heavy games community.
Social & hangoutENanimehangoutsocial
Description (written by the developer; not a statement by this register)
Put graphics on max for the best performance! Join community under this description to talk and befriend other COTE fans! This immersive experience draws its inspiration from the captivating world of the anime Classroom of the Elite. It offers a vibrant and interactive environment for enthusiasts to engage in animated discussions about the series and beyond. Within this virtual realm, you'll discover a diverse array of custom seat animations, coveted badges to amass, and uncharted territories awaiting your exploration.
Last updated by the developer 27 Jul 2026, 23:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 29 Aug 2026, 06:05 | 92 | +1 |
| 19 Aug 2026, 05:38 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.