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Seconds Till Death (Classic)

Seconds Till Death (Classic)

A Roblox experience owned by Cardinal Studios Games.

SurvivalENtimersurvivalclassic

Seconds Till Death (Classic) is a survival experience created on 2019-02-06. The game has accumulated 71,475,938 lifetime visits and 437,322 favorites. Currently, zero users are playing. The title holds a 70% like percentage.

Description (written by the developer; not a statement by this register)

⌛ Don't let your timer run out

Last updated by the developer 9 Aug 2026, 21:28 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
71,475,938
lifetime visits
70%
liked (123,662 👍 / 52,273 👎)
437,257
favourites (6.1 per 1k visits)
6 February 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Strobe Pack
650 R$
Unicorn Pack
350 R$
🔪 Premium
350 R$
Undead Pack 💀
300 R$
Crazy Deal 90% off!
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wren Chest Week-2 · collection58,151 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7023 August 2026 — 70 % liked2 September 2026 — 70 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:4770no change
23 Aug 2026, 13:3770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.