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RUINED. [HORROR]

RUINED. [HORROR]

A Roblox experience owned by ShrooMush Studios.

HorrorENhorrorstory-drivenmultiplayer

Description (written by the developer; not a statement by this register)

Description CHAPTER I - The Ruined Station out now! Need a real horror game? Well.... here is the realistic roblox vibe horror game. Story: People have disappeared after ending up at the abandoned train station. Investigations have been conducted, but to no avail. The case will be investigated on-site by groups of one, two, or three individuals, encountering many dangerous situations and robots that capture people who end up at the train station. The game features 5 Chapters and 3 different endings, which can be achieved by following specific routes. !Warning! Game contains violence, jumpscares and flickering lights. RUINED. 2026, Created by GotorFI ShrooMush Studios | © 2026 ShrooMush Studios. All Rights Rights Reserved Game version: v.1.0.0 UPDATE Log: Bug fixes Spectate system

Last updated by the developer 7 Jun 2026, 13:06 UTC.

0
playing (measured 12 Aug 2026, 02:16 UTC)
32,978
lifetime visits
59%
liked (73 👍 / 50 👎)
1,147
favourites (34.8 per 1k visits)
27 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
300 R$
Boots Of Unlimited
199 R$
Golden Flashlight
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Greetings! · welcome19,040 · 0.00% win
No Escape! · other2,064 · 0.00% win
Water Engineer! · other1 · 0.00% win
I am speed! · other0 · 0.00% win
Chapter I - The Ruined Station · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5916 August 2026 — 59 % liked26 August 2026 — 59 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 03:2259no change
16 Aug 2026, 03:2159first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.