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Sword Tycoon ⚔️

Sword Tycoon ⚔️

A Roblox experience owned by Sword Masters Studio.

TycoonENTycoonMergeIdle

Description (written by the developer; not a statement by this register)

🗡️ Buy a sword to get hearts 💰 Sell hearts for money! 🔥 Buy more swords and merge to get better ones! 💵 Earn offline! Build a giant sword tower and collect all the swords!

Last updated by the developer 24 Jun 2026, 06:58 UTC.

0
playing (measured 11 Aug 2026, 16:37 UTC)
110,565
lifetime visits
87%
liked (161 👍 / 25 👎)
254
favourites (2.3 per 1k visits)
27 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Hearts
399 R$
Auto Loot
67 R$
Auto Money
29 R$
x2 Brewing Speed
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

868786.515 August 2026 — 86 % liked4 September 2026 — 87 % liked15 August 20264 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 11:4787+1
15 Aug 2026, 10:0686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.