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[CRAFTING] 🎤 Drop Eggs for KPOP Idols

[CRAFTING] 🎤 Drop Eggs for KPOP Idols

A Roblox experience owned by Glimora.

TycoonENkpopegg-hatchingidle-clicker

Description (written by the developer; not a statement by this register)

🎤 Drop Eggs for KPOP Idols 💵 Buy an Egg from the conveyor 🍀 Drop an Egg & Hatch a Idol 👷 Place the collected Idol on your podium to earn money! 😉 Buy pit upgrades so eggs hatch faster 💪 Buy Conveyor upgrades so you can buy better eggs! 🤩 Thank you for playing! Like and favorite if you enjoy the game !

Last updated by the developer 20 Jun 2026, 12:09 UTC.

0
playing (measured 10 Aug 2026, 14:36 UTC)
121,734
lifetime visits
98%
liked (2,128 👍 / 52 👎)
8,823
favourites (72.5 per 1k visits)
27 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:363first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
129 R$
x2 cash
99 R$
Ultra Lucky
99 R$
x2 Damage
49 R$
Super Lucky
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

P · other77,442 · 100.0% win
K · other77,438 · 100.0% win
O · other77,435 · 100.0% win
P · other77,426 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

979897.515 August 2026 — 97 % liked25 August 2026 — 97 % liked4 September 2026 — 98 % liked14 September 2026 — 98 % liked24 September 2026 — 98 % liked4 October 2026 — 98 % liked14 October 2026 — 98 % liked24 October 2026 — 98 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 13:5298no change
14 Oct 2026, 13:5198no change
4 Oct 2026, 13:5098no change
24 Sept 2026, 13:4998no change
14 Sept 2026, 10:5298no change
4 Sept 2026, 10:5098+1
25 Aug 2026, 09:2097no change
15 Aug 2026, 09:1997first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.