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+1 Speed Bubble Pop Escape

+1 Speed Bubble Pop Escape

A Roblox experience owned by PopVerse Studio.

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Description (written by the developer; not a statement by this register)

🫧 Welcome to +1 Speed Bubble Pop Escape 🫧 🏃 1 step = +1 Speed 👟 Run, jump, and dodge tricky obstacles ⚡ Train your speed and unlock insane multipliers 👥 Challenge friends and race other players 🏆 Climb the leaderboard and become the FASTEST on the server But be careful… one wrong step can send you all the way back to the start 😱 🎧 Turn up the sound for satisfying ASMR vibes: smooth movement, crunchy keyboard clicks, creamy visuals, and relaxing candy sounds. Can you reach the finish line without falling? 🚀✨

Last updated by the developer 23 Aug 2026, 14:51 UTC.

0
playing (measured 6 Sept 2026, 19:03 UTC)
33,971
lifetime visits
69%
liked (11 👍 / 5 👎)
129
favourites (3.8 per 1k visits)
27 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 19:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Peak x4096
999 R$
Speed Peak x2048
849 R$
Speed Peak x1024
649 R$
God(Treadmill)
499 R$
Speed Peak x512
449 R$
Hacker(Treadmill)
399 R$
Speed Peak x256
299 R$
Speed Peak x128
199 R$
Speed Peak x64
129 R$
Speed Peak x32
79 R$
Speed Peak x16
39 R$
Premium Sounds Pack
29 R$
Speed Peak x8
24 R$
Speed Peak x4
9 R$
Speed Peak x2
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6769686 September 2026 — 67 % liked26 September 2026 — 69 % liked6 September 202626 September 2026
2 measurements spanning 20 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 19:0569+2
6 Sept 2026, 19:0367first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.