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Code a bot to Auto Farm

Code a bot to Auto Farm

A Roblox experience owned by Rapid boots studios.

OtherENcoding tutorialautomationpython

Description (written by the developer; not a statement by this register)

Write code to automate farming. Use 'python' programming language 🐍 Learn or test your coding skills 💪 Join our community for perks and updates!!! 💻PC RECOMMENDED🖥️

Last updated by the developer 17 Aug 2026, 01:40 UTC.

0
playing (measured 21 Aug 2026, 01:02 UTC)
34,717
lifetime visits
65%
liked (197 👍 / 107 👎)
614
favourites (17.7 per 1k visits)
27 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 01:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Commands
100 R$
Change bot appearance
50 R$
Drivers License :)
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!! :D · welcome18,014 · 100.0% win
Tutorial complete · progression1,718 · 0.00% win
Apple: Harvested · progression771 · 0.00% win
Mega Pumpkin · collection133 · 0.00% win
Flower Power · progression84 · 0.00% win
The Gamer · progression20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6521 August 2026 — 65 % liked31 August 2026 — 65 % liked10 September 2026 — 65 % liked21 August 202610 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Sept 2026, 01:0365no change
31 Aug 2026, 01:0365no change
21 Aug 2026, 01:0265first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.