[🎮] Guess My Game
A Roblox experience owned by Table Tales.
Social & hangoutENsocial deductionpuzzlemultiplayer
[🎮] Guess My Game is a social-hangout experience created on 2026-05-27. It records 45,386,985 lifetime visits and 65,806 favorites. Currently, 445 users are playing. The experience holds an 88% like percentage. Players flip tiles to reveal icons and guess the opponent's game. The first correct guess wins.
Description (written by the developer; not a statement by this register)
Guess your opponent's Roblox Game! 🎮 🔲 Flip tiles to reveal the icon! 🧠 First to guess correctly WINS! 👍 Like for more updates! Thank you for playing!
Last updated by the developer 16 Aug 2026, 02:39 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Sept 2026, 03:50 | 89 | -16 |
| 1 Sept 2026, 02:50 | 105 | -16 |
| 1 Sept 2026, 01:50 | 121 | -50 |
| 1 Sept 2026, 00:50 | 171 | +33 |
| 31 Aug 2026, 23:50 | 138 | no change |
| 31 Aug 2026, 22:50 | 138 | +33 |
| 31 Aug 2026, 21:50 | 105 | -36 |
| 31 Aug 2026, 20:50 | 141 | -9 |
| 31 Aug 2026, 19:50 | 150 | -41 |
| 31 Aug 2026, 18:50 | 191 | +34 |
| 31 Aug 2026, 17:50 | 157 | -30 |
| 31 Aug 2026, 16:50 | 187 | +24 |
| 31 Aug 2026, 15:50 | 163 | -41 |
| 31 Aug 2026, 14:50 | 204 | +8 |
| 31 Aug 2026, 13:50 | 196 | +10 |
| 31 Aug 2026, 12:50 | 186 | +11 |
| 31 Aug 2026, 11:50 | 175 | +13 |
| 31 Aug 2026, 10:50 | 162 | -28 |
| 31 Aug 2026, 09:50 | 190 | +46 |
| 31 Aug 2026, 08:50 | 144 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Nov 2026, 14:49 | 88 | no change |
| 22 Oct 2026, 14:48 | 88 | no change |
| 12 Oct 2026, 14:46 | 88 | no change |
| 2 Oct 2026, 14:45 | 88 | no change |
| 22 Sept 2026, 14:38 | 88 | no change |
| 12 Sept 2026, 14:36 | 88 | no change |
| 2 Sept 2026, 14:34 | 88 | no change |
| 1 Sept 2026, 03:50 | 88 | no change |
| 1 Sept 2026, 02:50 | 88 | no change |
| 1 Sept 2026, 01:50 | 88 | no change |
| 1 Sept 2026, 00:50 | 88 | no change |
| 31 Aug 2026, 23:50 | 88 | no change |
| 31 Aug 2026, 22:50 | 88 | no change |
| 31 Aug 2026, 21:50 | 88 | no change |
| 31 Aug 2026, 20:50 | 88 | no change |
| 31 Aug 2026, 19:50 | 88 | no change |
| 31 Aug 2026, 18:50 | 88 | no change |
| 31 Aug 2026, 17:50 | 88 | no change |
| 31 Aug 2026, 16:50 | 88 | no change |
| 31 Aug 2026, 15:50 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.