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[UPD] Librarian: Tidy Up Roblox Library

[UPD] Librarian: Tidy Up Roblox Library

A Roblox experience owned by Librarian Puzzles.

SimulatorENsimulationorganizationmagic

[UPD] Librarian: Tidy Up Roblox Library is a simulator experience created on 2026-05-27. It has recorded 17,587,147 lifetime visits and 184,156 favorites. Currently, 125 users are playing. The title holds an 83% like percentage. The description notes gameplay involving sorting 2,400 books within a library setting.

Description (written by the developer; not a statement by this register)

Update: GAME NOW SAVES Controls: E - Interact F - Drop Click - Place Mobile Buttons Functioning A magical mishap has turned the Grand Roblox Library into complete chaos! Thousands of books have been scattered across endless shelves, hidden corners, and towering archives. The Head Librarian has one simple order: "No one leaves until every book is back where it belongs!" Sort, organize, and restore 2400 Books to the legendary library. It sounds easy... until the shelves start stretching farther than they should. 📚 Sort thousands of books 📖 Explore a massive magical library ✨ Buy upgrades and become the ultimate Librarian 🏆 Complete the collection and restore order

Last updated by the developer 11 Jul 2026, 17:55 UTC.

98
playing (measured 22 Aug 2026, 03:50 UTC)
17,623,027
lifetime visits
83%
liked (55,132 👍 / 11,516 👎)
183,845
favourites (10.4 per 1k visits)
27 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

98167132.510 August 2026 — 167 players21 August 2026 — 115 players21 August 2026 — 126 players21 August 2026 — 114 players21 August 2026 — 104 players22 August 2026 — 126 players22 August 2026 — 140 players22 August 2026 — 142 players22 August 2026 — 98 players10 August 202622 August 2026
9 measurements spanning 11 days, net -69. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–177 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 03:5098-44
22 Aug 2026, 02:50142+2
22 Aug 2026, 01:50140+14
22 Aug 2026, 00:50126+22
21 Aug 2026, 23:50104-10
21 Aug 2026, 22:50114-12
21 Aug 2026, 21:50126+11
21 Aug 2026, 20:54115-52
10 Aug 2026, 18:01167first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited Hints
999 R$
Unlimited Magic
999 R$
Grand Librarian Class
799 R$
+50 Books Carried
488 R$
Sage Class
399 R$
Spellbinder Class
399 R$
Enchanter Class
179 R$
+5 More Holding Storage
149 R$
Unlock World 2
149 R$
Vip
129 R$
Max Speed
99 R$
Head Start
99 R$
Archivist Class
79 R$
+5 Books Carried
48 R$
Max Jump
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Book.. · collection3,745,194 · 31.5% win
Halfway There · progression589,406 · 13.0% win
SECRET: 5 Hours..?? · secret488,790 · 9.4% win
Neeeerd · other317,654 · 14.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 2026 — 83 % liked21 August 2026 — 83 % liked21 August 2026 — 83 % liked21 August 2026 — 83 % liked21 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked23 August 2026 — 83 % liked13 August 202623 August 2026
10 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:1683no change
22 Aug 2026, 03:5083no change
22 Aug 2026, 02:5083no change
22 Aug 2026, 01:5083no change
22 Aug 2026, 00:5083no change
21 Aug 2026, 23:5083no change
21 Aug 2026, 22:5083no change
21 Aug 2026, 21:5083no change
21 Aug 2026, 20:5483no change
13 Aug 2026, 17:0683first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.