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+1 Backflip Obby Escape

+1 Backflip Obby Escape

A Roblox experience owned by Jump = Backflip.

ObbyENparkourplatformerobstacle course

+1 Backflip Obby Escape is an obby experience created on 2026-05-27. The game currently has 3050 players online. It has accumulated 138,028,898 lifetime visits and 8,895,534 favorites. The title holds a 90% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to +1 Backflip Obby Escape 1. Backflip your way through challenging obstacles. 2. Beat levels and earn Wins as you go higher and farther. 3. Unlock powerful Boots for more Speed. 👍 LIKE the game and join the GROUP for Reward

Last updated by the developer 20 Aug 2026, 09:25 UTC.

1,196
playing (measured 5 Sept 2026, 10:50 UTC)
142,392,286
lifetime visits
90%
liked (77,083 👍 / 9,018 👎)
9,196,849
favourites (64.6 per 1k visits)
27 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2773,7672,0221,19610 August 20265 September 2026
349 measurements spanning 26 days, net -2,571. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 349
Measured (UTC)PlayersChange
5 Sept 2026, 10:501,196+85
5 Sept 2026, 09:501,111-24
5 Sept 2026, 08:501,135+106
5 Sept 2026, 07:501,029+113
5 Sept 2026, 06:50916+87
5 Sept 2026, 05:50829+98
5 Sept 2026, 04:50731-10
5 Sept 2026, 03:50741+24
5 Sept 2026, 02:50717+61
5 Sept 2026, 01:50656+22
5 Sept 2026, 00:50634+33
4 Sept 2026, 23:50601+14
4 Sept 2026, 22:50587-69
4 Sept 2026, 21:50656-47
4 Sept 2026, 20:50703-148
4 Sept 2026, 19:50851-132
4 Sept 2026, 18:50983-35
4 Sept 2026, 17:501,018-20
4 Sept 2026, 16:501,038-76
4 Sept 2026, 15:501,114first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome57,163,467 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9021 August 20265 September 2026
348 measurements spanning 15 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 348
Measured (UTC)% likedChange
5 Sept 2026, 10:5090no change
5 Sept 2026, 09:5090no change
5 Sept 2026, 08:5090no change
5 Sept 2026, 07:5090no change
5 Sept 2026, 06:5090no change
5 Sept 2026, 05:5090no change
5 Sept 2026, 04:5090no change
5 Sept 2026, 03:5090no change
5 Sept 2026, 02:5090no change
5 Sept 2026, 01:5090no change
5 Sept 2026, 00:5090no change
4 Sept 2026, 23:5090no change
4 Sept 2026, 22:5090no change
4 Sept 2026, 21:5090no change
4 Sept 2026, 20:5090no change
4 Sept 2026, 19:5090no change
4 Sept 2026, 18:5090no change
4 Sept 2026, 17:5090no change
4 Sept 2026, 16:5090no change
4 Sept 2026, 15:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.