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Murder Worms

Murder Worms

A Roblox experience owned by The_Turtle_Games.

SurvivalENsurvivalhorrorround-based

Description (written by the developer; not a statement by this register)

This is a game about surviving evil worms that will try and eat you. How to survive: Run from the worms until the round ends. This game is HEAVILY inspired by MDV studios' worm cave. this game is not finished so expect A-LOT of Updates and Bugs.

Last updated by the developer 16 Aug 2026, 18:02 UTC.

0
playing (measured 24 Aug 2026, 13:03 UTC)
715
lifetime visits
60%
liked (3 👍 / 2 👎)
7
favourites (9.8 per 1k visits)
27 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 13:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Classic Sword [OP]
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

507562.525 August 2026 — 75 % liked5 September 2026 — 50 % liked26 September 2026 — 60 % liked6025 August 202626 September 2026
3 measurements spanning 31 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 04:4660+10
5 Sept 2026, 10:4650-25
25 Aug 2026, 22:3675first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.